Trading Cards

   Farscape In Motion (Lenticular)
Title:   Farscape In Motion Premiere Edition
Category:   Base Set (see below for list of associated chase cards & other related items)
Released:   12 Jun 2001 by Rittenhouse Archives
Numbered:   1 - 60
Quantities:   Rittenhouse produced 500 cases, of 8 boxes, of 24 packs, of 4 cards each.

Each case contained one autograph card (500 total) as a "case topper".

Each box contained one costume card (4,000 total), one sound card (4,000 total), and three Archive Collection cards (12,000 total1).

Jeff Allender's House of Checklists lists an expected common set completion rate of 1.17 per box.

Scans:   Scans are approximately 80% actual size. Original cards are a standard 3½" x 2½" size.

Note: Due to the difficulty of scanning lenticular images, we've chosen to include only the non-lenticular reverse of each card (which includes a smaller, static version of the front image).

 

1
John Crichton
Throne for a Loss

In Throne for a Loss, Crichton faces off against the Tavleks, who have kidnapped Rygel for ransom. Crichton's weapon is the Gauntlet, which not only works as a blasting weapon, but injects a powerful stimulant which gives its users increased strength and endurance. The downside - over time, it's addictive.


2
John Crichton
Back and Back and Back to the Future

In Back and Back and Back to the Future, Crichton finds himself being jolted back and forth in time, reliving deadly series of events involving the sensuous but evil Matala. While retaining his memory throughout each sequence of relived moments. Crichton tries to change his actions but in turn succeeds in creating worse variations of the future.


3
John Crichton
Jeremiah Crichton

It's Farscape "Survivor" style as Crichton becomes Jeremiah Crichton when his Farscape One Module crash lands on Acquar. When the local Chieftan's daughter, Lishala, takes a liking to him, Crichton must deal with the wrath of Rokon, who has eyes for Lishala and the job of Chief, which goes with the woman.


4
John Crichton
Look at the Princess, Part I:
A Kiss Is But a Kiss

In Look at the Princess Part I, Crichton is given the chance to see what his child may look like - the child he is destined to have with Princess Katralla. His happiness is shattered when he then learns that he and the Princess will be turned into statues for 80 cycles immediately after their wedding. The alternative is equally disastrous as he would end up in the hands of Scorpius.


5
John Crichton
Look at the Princess, Part II:
I Do, I Think

After surviving several attempts on his life, Crichton finally weds Princess Katralla. The union requires the happy couple to be transformed into statues - where they will rule silently for 80 cycles. The one positive of the situation - Crichton has once again evaded Scorpius' grasp.


6
John Crichton
My Three Crichtons

A pulsing sphere envelopes Crichton and then ejects him, along with two alternate Crichtons - the first primitive and caveman-like and the second highly evolved and super-intelligent. The sphere, a specimen collection device, contained a biological specimen when it was disrupted aboard Moya. Now, two of the three Crichtons must return to the sphere and leave Moya to save the others aboard ship from a dimensional rift.


7
John Crichton
Won't Get Fooled Again

John Crichton's father, Jack Crichton, is a retired astronaut from the early days of the space program. In Won't Get Fooled Again, John sees what appears to be his father - but it is actually a mental image in his brain conjured by the Scarran holding him captive.


8
John Crichton
A Clockwork Nebari

Crichton has become proficient with alien weaponry - particularly the pulse pistol he calls Winona. Pulse pistols and the larger pulse rifles are Peacekeeper technology, powered by Chakkan Oil and capable of inflicting great damage.


9
John Crichton
A Clockwork Nebari

In A Clockwork Nebari, John Crichton undergoes the painful temporary Nebari mind cleansing - a process developed by the Nebari for off-worlders. Once a tiny chip is clamped onto his optic nerve, an electronic collar controls his behavior. Thanks to Scorpius' neuro-chip, the mind cleansing has no effect on Crichton.


10
Aeryn Sun
Throne for a Loss

After Crichton accidently overloads and destroys her pulse rifle, Aeryn uses D'Argo's Qualta Blade to fight the Tavleks. The traditional weapon of Luxans, the Qualta Blade can be transformed into a blast weapon (Qualta Rifle).


11
Aeryn Sun
Back and Back and Back to the Future

Aeryn puts her Peacekeeper training in hand-to-hand combat to the test as she fights the Illanic visitor Matala. When Aeryn is felled by a Scorvian Neural Stroke, the former Peacekeeper realizes Matala is not who she claims to be, but a Scorvian spy out to destroy the Illanic people.


12
Aeryn Sun
The Hidden Memory

Thanks to her uncanny skill with the PK Pulse Rifle, Aeryn helps Crichton to escape from his cell in the secret Peacekeeper Gammak base and to get away from Scorpius, who seeks the wormhole technology buried in Crichton's subconscious.


13
Aeryn Sun
The Way We Weren't

The Way We Weren't takes us back three cycles to show Aeryn as a Peacekeeper grunt - part of the team that boarded Moya and killed her first pilot. Her lover, Lt. Velorek, is a Leviathan expert trying to help Moya. In exchange for reassignment to Prowler duty, she turns in Velorek to Crais.


14
Aeryn Sun
Look at the Princess Part II:
The Maltese Crichtons

Using a chemical which helps determine DNA compatibility on the Royal Planet, Crichton and Aeryn touch tongues - part of their on again-off again relationship. This is not their first - or last close contact, but their relationship remains complex and uncertain.

Errata: the correct episode title is "The Maltese Crichton" (singular).


15
Aeryn Sun
Beware of Dog

Chiana and D'Argo bring aboard a Vorc, a small creature bred to erradicate a specific kind of parasite. It seems to eat everything on board except Moya's parasites, and becomes increasingly difficult to control. Eventually, we learn the Vorc can transform into the Ravorc - a larger, ferocious beast with a big appetite.


16
Aeryn Sun
Won't Get Fooled Again

Aeryn shows up and tries to convince Crichton that the mental charade he has experienced was caused by Scorpius and is now over. Crichton has his doubts that this is the real Aeryn - doubts which are confirmed by Aeryn's display of lingual gymnastics.


17
Aeryn Sun
The Locket

After flying through a mysterious mist and returning to Moya, Aeryn finds herself aged more than 100 years - and with memories of a family. She leaves Moya and when Crichton follows her to the planet surface, he meets Aeryn's beautiful, 24-cycle-old granddaughter, Ennixx.


18
Aeryn Sun
Die Me Dichotomy

During her pursuit of Crichton, whose mind has been temporarily overtaken by the Scorpius clone, Aeryn must eject from her Prowler and plunges into the frigid waters of the ice planet. Unable to free herself from her sinking ejector seat, she drowns. At her funeral, her shipmates give her an emotional good-bye, including Crichton clipping a lock of her hair and D'Argo laying his Qualta Blade across her body.


19
Ka D'Argo
Premiere

D'Argo is never without his Qualta Blade. A symbol of his Luxan heritage, the weapon was all the Luxans had to defend their world from the evil Telocks. D'Argo's Qualta Blade may seem primitive at first glance, but it can be easily transformed into a firing weapon - The Qualta Rifle.


20
Ka D'Argo
That Old Black Magic

D'Argo and Aeryn have some things in common - particularly their instinct for blasting their way out of a tight situation. In That Old Black Magic, their gunplay is unsuccessful in freeing Crichton from the clutches of the evil sorcerer, Maldis.


21
Ka D'Argo
They've Got a Secret

Moya's passengers learn the true reason behind D'Argo's imprisonment - he was charged with the murder of his Sebacean wife, Lo'Laan. But, D'Argo is innocent - his brother-in-law had killed her and then framed D'Argo. They also learn that D'Argo has a son Jothee, whose whereabouts are unknown.


22
Ka D'Argo
Til the Blood Runs Clear

D'Argo fires his Qualta Rifle at Rorf and Rorg, the blood trackers, who earlier had captured the Luxan warrior. Crichton, posing as a fellow blood tracker, tricks the pair and helps D'Argo to escape.

Errata: the episode title is missing an apostrophe in front of the "Til".


23
Ka D'Argo
The Hidden Memory

D'Argo's manner and skill with a weapon suggest a long career as a warrior, but, in fact, D'Argo is a rather young Luxan who wears the rank marking of a high-level general in the Luxan military. Only fellow Luxans will notice his deceptive insignia.


24
Ka D'Argo
Vitas Mortis

Aging Luxan Aurican Nilaam requests that D'Argo attend to her as she dies. She instead performs a ritual meant to channel life force from D'Argo and regenerate her into a youthful being. However, she instead seizes upon Moya's life force, bringing the Leviathan close the death.

Errata: the correct spelling of Nilaam's title is Orican, rather than Aurican.


25
Ka D'Argo
Vitas Mortis

D'Argo makes a difficult decision. After Nilaam siphons Moya's life force, D'Argo does what she first asks him to do. D'Argo soon comes to realize, however, the immorality of Nilaam's actions. Using a ceremonial blade, he ends Nilaam's life and restores Moya to health.


26
Ka D'Argo
Picture, If You Will...

A mysterious picture given to Chiana by a trader, causes disastrous things to happen aboard Moya - including D'Argo's impalement. In reality, D'Argo is unharmed - merely trapped inside the portrait, which was created by Maldis, the evil sorcerer.

Errata: the official episode title does not contain any punctuation.


27
Ka D'Argo
Die Me Dichotomy

At last, D'Argo is reunited with his son Jothee. A Luxan/Sebacean hybrid, Jothee still has deep feelings of resentment against his father and his Luxan heritage, having mutilated his own tenkas (tentacles), which he refuses to have restored by a healer. Jothee ultimately betrays his father by having an affair with Chiana.


28
P'au Zotoh Zhaan
That Old Black Magic

Zhaan forsakes her work as a Delvian priest to train with former priest Liko in order to face the evil sorcerer Maldis. After awakening the darkness within her, Zhaan has the power to disperse Maldis from this level of existence.

Errata: the correct spelling of Zhaan's title is Pa'u.


29
P'au Zotoh Zhaan
DNA Mad Scientist

Zhaan yearns to learn the course setting to her Delvian home world. This makes her desperate enough to join with D'Argo and Rygel to cut off one of Pilot's arms as payment to Namtar in exchange for the desired information.

Errata: the correct spelling of Zhaan's title is Pa'u. The "T" should be capitalized in 'Namtar'.


30
P'au Zotoh Zhaan
Bone to Be Wild

Like all Delvians, Zhaan is a form of plant life. Her blue color is the result of chloroplast tintation and her yellow highlights are stomata for the transpiration of water. One of her many gifts is the ability to blend in with her environment, thus giving the appearance of invisibility.

Errata: the correct spelling of Zhaan's title is Pa'u.


31
P'au Zotoh Zhaan
Reunion

Zhaan is arrested for a minor infraction on a planet made up largely of lawyers. Anxious to reboard Moya and to continue looking for Crichton, Aeryn and D'Argo, she attacks her own counsel when he tells her that the punishment will be 10 days of incarceration.

Errata: the correct spelling of Zhaan's title is Pa'u.

Errata: the original version of this episode was titled "Re:Union" (note the colon); the released, revised version was titled "Dream A Little Dream".


32
P'au Zotoh Zhaan
Mind the Baby

Back aboard Moya after her experience on Litigara, Zhaan returns to spiritualism, entering a new phase of her priesthood in which she will devote her life to enlightenment.

Errata: the correct spelling of Zhaan's title is Pa'u.


33
P'au Zotoh Zhaan
Taking the Stone

After Rygel raids graves on the royal cemetary planet for valuable artifacts, Zhaan chants prayers over him to protect him from possible curses placed by the original owners of his stolen goods. Rygel doesn't believe in any curse - until the artifacts later prove him wrong.

Errata: the correct spelling of Zhaan's title is Pa'u.


34
P'au Zotoh Zhaan
Home on the Remains

Moya's lack of provisions hits Zhaan the hardest. While Rygel, Chiana, Crichton and D'Argo search for food on the remains of a boodong, Zhaan's hunger causes her body to sprout buds of toxic pollen that help protect her from predators. Her hunger also creates a delusional paranoia and leads her to believe Aeryn is trying to kill her.

Errata: the correct spelling of Zhaan's title is Pa'u.


35
P'au Zotoh Zhaan
The Locket

Stark and Zhaan join minds to check if the mysterious mist ahead of Moya is an area free of time. They confirm their theory - and realize that it is not Aeryn's aging which is accelerated - but Moya and everyone aboard are trapped in time. If the situation is not remedied the mist will harden, trapping Moya and her passengers.

Errata: the correct spelling of Zhaan's title is Pa'u.


36
P'au Zotoh Zhaan
Liars, Guns and Money, Part I:
A Not So Simple Plan

As part of Stark's plan to rob the Shadow Depository, Zhaan dons the guise of Orala, a Delvian with a bad attitude in search of short-term storage. With Chiana at her side, she places a deposit container (containing Rygel) in the vault, so the Hynerian can switch its contents for a significant amount of currency.

Errata: the correct spelling of Zhaan's title is Pa'u.


37
Chiana
Durka Returns

Chiana first arrives on Moya as did the rest of her initial passengers - in chains. A Nebari runaway, she is in the custody of Salis, who plans to mentally cleanse her (as he did former PK Captain Durka). When Salis is killed, Chiana remains aboard as yet another reluctant member of the crew.


38
Chiana
Nerve

With Gilina's help, Chiana dyes her hair black and disguises herself as a Peacekeeper Tech. Moving freely about the Gammak base, she retrieves the synthetic graft for Aeryn's severed paraphoral nerve and returns to Moya in time to save her dying friend.


39
Chiana
Reunion

On the planet Litigara, Chiana comes to Zhaan's aid when she is sentenced to death. Only by resorting to a slight subterfuge involving Moya and the planet's mythical method for deducing truth, is Chiana able to bring the real killer to justice.


40
Chiana
Taking the Stone

Chiana seemingly feels at home among a species of youths living beneath a royal cemetary planet. She undertakes the ritual of Taking the Stone - a leap into a great chasm that can end in death if the jumper's chants fail to activate a sonic net at the bottom of the pit.


41
Chiana
A Clockwork Nebari

Although she has believed her brother to be dead ever since the life disk implanted in her body terminated, Chiana sees her older brother Nerri, in a hologram. her brother is alive and involved in the Nebari resistance, fighting against the Nebari plot to take over a large part of the galaxy.


42
Chiana
Die Me Dichotomy

Although his father D'Argo and Chiana have had an ongoing romance, Jothee and Chiana seem to be forging their own relationship. This intimate moment is interrupted by D'Argo's entrance. D'Argo's wish is to marry Chiana and live happily with Jothee on a farm. That future remains quite uncertain.


43
Captain Bialar Crais
Premiere

Captain Bialar Crais and his younger brother, Tauvo, were drafted into the Peacekeeper military while they were both young boys. Bialar promised his parents he would take care of his younger sibling, so when Tauvo was killed when the Farscape module accidentally scraped against it [Tauvo's Prowler], Bialar vowed revenge on his brother's killer - whom he believes to be Crichton.


44
Captain Bialar Crais
That Old Black Magic

The evil sorcerer Maldis transports both Crais and Crichton to his lair, where he watches the two battle with great amusement. Maldis feeds off their anger and hatred. When Maldis conjures up the image of Crais' deceased brother Tauvo being burned before his eyes, Crais becomes insanely focused on killing Crichton.


45
Captain Bialar Crais
That Old Black Magic

Upon returning to his Command Carrier, Crais kills one of his Peacekeeper officers in an attempt to destroy any evidence of his disobedience to his commanders. Bent on destroying Crichton, Crais now stops at nothing in his efforts to hunt down the American astronaut, whom he believes murdered his brother.


46
Captain Bialar Crais
The Hidden Memory

Captain Crais enjoys a turn in the Aurora chair, Scorpius' mind probe device. The chair has the ability to pull thoughts from the mind of the unfortunate individuals who are forced to endure the pain of the device.


47
Captain Bialar Crais
Family Ties

After losing command of his Command Carrier, Crais develops a close relationship with Moya's offspring, Talyn. Crais knows Talyn's secret - the ship is a bioengineered mix of Peacekeeper technology and Leviathan physiology.


48
Captain Bialar Crais
The Way We Weren't

The Way We Weren't takes us back to the time when Moya was first enslaved. Crais led the mission to remove Moya's original pilot and install her current pilot. With the new pilot and a Peacekeeper control collar in place, Moya was used as a prison transport. Crais' master plan also included breeding Moya to create a Leviathan capable of great destruction.


49
Scorpius
Nerve

Scorpius, a half-Scarran/half Sebacean hybrid, wants something from John Crichton - knowledge of wormhole technology implanted in the human's mind by the Ancients he previously encountered. After Crichton survives the Aurora Chair, he escapes - but is relentlessly pursued by Scorpius.


50
Scorpius
Family Ties

The target of a transport pod filled with explosives and manned by D'Argo and Crichton. Scorpius' secret Gammak base is destroyed. D'Argo and Crichton abandon ship at the last minute and float in space awaiting rescue by Aeryn.


51
Scorpius
Family Ties

Scorpius is intent on finding John Crichton, whom he believes holds the key to wormhole creation and stability. Scorpius believes this technology will tip the balance of power in the universe.


52
Scorpius
Mind the Baby

Since Sebaceans are sensitive to heat and Scarrans radiate heat, Scorpius, as a mixed breed of the two species, must be artificially cooled to survive. The rods in his head do this - and his protective suit regulates any thermal imbalance in his body.


53
Scorpius
Look at the Princess, Part I:
A Kiss Is But a Kiss

Since his DNA is compatible with that of Princess Katralla of The Royal Planet, Crichton is designated to marry the Princess. If he refuses, Crichton would be turned over to Scorpius, who is still after the Wormhole information Crichton holds in his subconscious.


54
Scorpius
Liars, Guns and Money, Part II:
With Friends Like These...

Reunited with his erstwhile friend and lover Natira, Scorpius shows his affections for the blue, crab-like alien with a gentle love-bite - literally.

Errata: the official episode title does not contain any punctuation.


55
Rygel XVI
Thank God It's Friday

When a chemical reaction between his metabolism and Tannot root renders Rygel's bodily fluids explosive, Rygel must be frozen to 105 degrees below the Glarion Front Point to be examined - and to prevent any incendiary "accidents."

Errata: the correct episode title is Thank God It's Friday...Again.


56
Rygel XVI
The Flax

As a stalling maneuver to keep the pirates off the trail of Staanz (a garbologist in search of Aeryn and Crichton), Rygel plays a game of Tadek against pirate commander Kcrackic. He loses the game - on purpose - and gives away false coordinates of Staanz's whereabouts.


57
Rygel XVI
Jeremiah Crichton

Rygel is mistaken as the god of the Acquaran people. While perpetuating the deception, Rygel buys time for the rest of Moya's crew to discover a hidden device responsible for limiting technological advancement on the planet. After shutting down the device, Rygel explains he is merely a sovereign, not a god.


58
Pilot
Thank God It's Friday...Again

Pilot is a symbiont to Moya - permanently joined as one. He serves as not only her pilot but also her systems supervisor, watching over all of her functions (with help from a fleet of tiny roving DRD's).


59
Pilot
The Way We Weren't

Pilot is not Moya's original symbiotic pilot. He replaced Moya's initial female pilot when Peacekeepers could not gain her cooperation in controlling Moya. Filled with guilt over his role in the death of the first pilot, he disconnects himself from Moya, but eventually reconnects to her systems and comes to terms with his actions.


60
Pilot
Won't Get Fooled Again

Although he is permanently joined to Moya as a symbiont, Pilot gets out and about, at least within the alternative reality of Crichton's mind. In Won't Get Fooled Again, Crichton sees everyone he knows from Moya - including Pilot - out of context on what seems to be Earth.





Associated Chase Cards & Other Related Items

The Good, The Bad & The Ugly (U1 - U18)
Ships In Motion (S1 - S9)
Close Encounters (C1 - C9)
Portraits In Motion (P1 - P9)
Archive Collection - Silver (AC1 - AC12)
Archive Collection - Gold (WC1 - WC3)
Sound in Motion (S1 - S6; BS1)
From the Archives Costume Cards (C8 - C10; C12)
Autograph Card (A6)
Promo (P1)
Collector's Album
Trading Card Box
Uncut Sheet
Sell Sheet

Footnotes:

1 This distribution figure does not match the number of Archive Collection cards produced. There should be 11,988 "silver" cards (12 cards at 999 copies each), and 1,500 "gold" cards (3 cards at 500 copies each).

Comments, corrections, and contributions can be addressed to: